The other day I saw a question on StackOverflow about how to dynamically destroy and create panels after a certain amount of time has passed. I told the fellow that he could use the examples from one of my blog articles where I destroyed and created buttons, but the dude just didn't get it. So I wrote a simple example where the panel displays a count down and then destroys itself and is promptly replaced with another panel.
Here's the code for your viewing pleasure:
import wx
########################################################################
class PanelOne(wx.Panel):
""""""
#----------------------------------------------------------------------
def __init__(self, parent):
"""Constructor"""
wx.Panel.__init__(self, parent)
self.countdown = wx.StaticText(self, label="This panel will self-destruct in 10 seconds")
########################################################################
class PanelTwo(wx.Panel):
""""""
#----------------------------------------------------------------------
def __init__(self, parent):
"""Constructor"""
wx.Panel.__init__(self, parent)
txt = wx.StaticText(self, label="Panel Two")
########################################################################
class MainFrame(wx.Frame):
""""""
#----------------------------------------------------------------------
def __init__(self):
"""Constructor"""
wx.Frame.__init__(self, None, title="Panel Smacker")
self.panelOne = PanelOne(self)
self.time2die = 10
self.timer = wx.Timer(self)
self.Bind(wx.EVT_TIMER, self.update, self.timer)
self.timer.Start(1000)
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.sizer.Add(self.panelOne, 1, wx.EXPAND)
self.SetSizer(self.sizer)
#----------------------------------------------------------------------
def update(self, event):
""""""
if self.time2die < 0:
self.panelOne.Destroy()
self.panelTwo = PanelTwo(self)
self.sizer.Add(self.panelTwo, 1, wx.EXPAND)
self.Layout()
self.timer.Stop()
else:
msg = "This panel will self-destruct in %s seconds" % self.time2die
self.panelOne.countdown.SetLabel(msg)
self.time2die -= 1
if __name__ == "__main__":
app = wx.App(False)
frame = MainFrame()
frame.Show()
app.MainLoop()
When you run this code, you should see something like this:
It will countdown for 10 seconds and then you'll see this:
If you want to learn more about timers, I wrote an article on that as well. Enjoy!
Copyright © 2025 Mouse Vs Python | Powered by Pythonlibrary